weatherless...................96.96071% balance.......................37.59987% semistall.....................23.10022% offense.......................17.46952% voltturn......................13.54909% hyperoffense..................11.40028% stall.........................10.43011% trickroom..................... 3.56776% rain.......................... 2.95557% rainoffense................... 0.72264% choice........................ 0.29766% sun........................... 0.08373% monotype...................... 0.01378% monodark...................... 0.00682% rainstall..................... 0.00556% monofighting.................. 0.00481% monograss..................... 0.00215% mononormal.................... 0.00001% monoghost..................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% monopoison.................... 0.00000% gravity....................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% monoice....................... 0.00000% sand.......................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.420) -2.0| |# -1.5|############ |##### -1.0|################ |######### -0.5|######## |######## 0.0|##################### |######################### +0.5|############################# |############ +1.0|############################## |##################### +1.5|################## |##### +2.0|## |### +2.5|# |# +3.0|#### more negative = more offensive, more positive = more stall one # = 0.43%