weatherless...................86.29443% offense.......................57.75453% hyperoffense..................29.01062% balance.......................12.89908% voltturn...................... 6.93216% sun........................... 6.27332% hail.......................... 4.90721% sunoffense.................... 2.69333% sand.......................... 1.46375% rain.......................... 1.22244% hailoffense................... 1.13512% monotype...................... 1.05733% rainoffense................... 0.74378% trickroom..................... 0.41277% semistall..................... 0.30164% dragmag....................... 0.23020% sandoffense................... 0.16908% choice........................ 0.15955% multiweather.................. 0.14844% monowater..................... 0.14050% monodragon.................... 0.12701% monopoison.................... 0.10716% monobug....................... 0.10399% monofire...................... 0.09605% monoice....................... 0.08732% monorock...................... 0.08414% mononormal.................... 0.06271% monograss..................... 0.05398% monodark...................... 0.04366% monosteel..................... 0.04048% monoground.................... 0.03731% stall......................... 0.03413% trapper....................... 0.03334% monofighting.................. 0.03175% monopsychic................... 0.02937% monoflying.................... 0.02937% monoghost..................... 0.02302% monoelectric.................. 0.01508% tailwind...................... 0.01349% sandstall..................... 0.00873% monofairy..................... 0.00635% tricksand..................... 0.00556% allweather.................... 0.00318% tricksun...................... 0.00318% fear.......................... 0.00159% trickrain..................... 0.00159% hailstall..................... 0.00159% gravity....................... 0.00079% trickhail..................... 0.00079% Stalliness (mean: -0.654) |# -2.0|### |####### -1.5|########### |################### -1.0|############################## |############################# -0.5|############################# |############################## 0.0|#################### |########### +0.5|#### |# +1.0|# more negative = more offensive, more positive = more stall one # = 0.51%