weatherless...................87.05805% offense.......................57.83559% hyperoffense..................28.67674% balance.......................13.16657% voltturn...................... 7.09721% sun........................... 6.09127% hail.......................... 4.56855% sunoffense.................... 2.66854% sand.......................... 1.31324% rain.......................... 1.10831% hailoffense................... 1.02895% monotype...................... 0.88256% rainoffense................... 0.73410% trickroom..................... 0.37702% semistall..................... 0.29435% dragmag....................... 0.21847% sandoffense................... 0.15555% multiweather.................. 0.12795% choice........................ 0.12665% monodragon.................... 0.12152% monowater..................... 0.11359% monopoison.................... 0.09885% monobug....................... 0.08391% monofire...................... 0.08166% monorock...................... 0.06480% monoice....................... 0.06040% mononormal.................... 0.05279% monograss..................... 0.04883% monodark...................... 0.03407% monoground.................... 0.03059% monosteel..................... 0.03037% trapper....................... 0.02963% stall......................... 0.02674% monofighting.................. 0.02558% monoflying.................... 0.02195% monopsychic................... 0.02073% monoghost..................... 0.01699% tailwind...................... 0.01569% monoelectric.................. 0.01307% sandstall..................... 0.00777% monofairy..................... 0.00485% tricksand..................... 0.00473% tricksun...................... 0.00304% allweather.................... 0.00265% fear.......................... 0.00113% trickrain..................... 0.00113% hailstall..................... 0.00107% gravity....................... 0.00057% trickhail..................... 0.00057% Stalliness (mean: -0.644) |# -2.0|## |####### -1.5|########## |################## -1.0|############################# |########################### -0.5|############################# |############################## 0.0|################### |########## +0.5|#### |# +1.0|# more negative = more offensive, more positive = more stall one # = 0.53%