weatherless...................78.40202% offense.......................48.32167% balance.......................29.99611% hyperoffense..................14.67081% sun........................... 8.92950% sand.......................... 8.87766% voltturn...................... 6.27916% semistall..................... 5.73484% hail.......................... 2.97434% rain.......................... 2.66978% monotype...................... 2.35874% multiweather.................. 1.80793% stall......................... 1.27657% trickroom..................... 0.86833% sandoffense................... 0.85537% sunoffense.................... 0.64152% monodragon.................... 0.57672% monosteel..................... 0.39528% sandstall..................... 0.36936% choice........................ 0.36288% monoflying.................... 0.35640% hailoffense................... 0.27216% rainoffense................... 0.26568% monopsychic................... 0.23976% monofire...................... 0.22032% monodark...................... 0.15552% monorock...................... 0.14256% monobug....................... 0.12960% tailwind...................... 0.12312% monofairy..................... 0.09720% monograss..................... 0.09072% monowater..................... 0.08424% monoghost..................... 0.08424% monofighting.................. 0.07776% monoground.................... 0.05184% monoelectric.................. 0.05184% monopoison.................... 0.04536% mononormal.................... 0.04536% dragmag....................... 0.03888% trickrain..................... 0.03240% tricksand..................... 0.02592% monoice....................... 0.01944% tricksun...................... 0.00648% hailstall..................... 0.00648% rainstall..................... 0.00648% Stalliness (mean: -0.212) -2.0|# |## -1.5|###### |############## -1.0|################## |############################## -0.5|############################# |########################## 0.0|######################## |################### +0.5|################# |########### +1.0|####### |##### +1.5|#### |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%