weatherless...................86.71425% offense.......................40.28899% balance.......................39.60729% voltturn...................... 9.65520% hyperoffense.................. 9.53461% semistall..................... 8.22173% sun........................... 6.62979% sand.......................... 4.51903% stall......................... 2.34737% rain.......................... 2.04993% trickroom..................... 1.74206% sandstall..................... 0.71762% sunoffense.................... 0.70595% sandoffense................... 0.49100% monotype...................... 0.47457% hail.......................... 0.42494% multiweather.................. 0.28145% monoflying.................... 0.23220% monofire...................... 0.14647% trickrain..................... 0.07635% monopsychic................... 0.05346% monodragon.................... 0.02892% tricksand..................... 0.01636% hailoffense................... 0.01139% monorock...................... 0.01098% rainoffense................... 0.00438% monodark...................... 0.00132% choice........................ 0.00077% monofairy..................... 0.00073% monosteel..................... 0.00055% monograss..................... 0.00017% monoghost..................... 0.00009% monowater..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.019) -2.0|# |# -1.5|#### |####### -1.0|########## |############################# -0.5|################# |################ 0.0|##################### |################# +0.5|############################## |########### +1.0|##### |######### +1.5|### |## +2.0| | +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.54%