weatherless...................71.27212% offense.......................47.48115% hyperoffense..................29.73976% balance.......................18.33813% sun...........................15.79016% rain..........................10.05977% monotype...................... 7.38259% sand.......................... 4.74408% multiweather.................. 3.85839% batonpass..................... 3.75067% sunoffense.................... 3.52051% semistall..................... 2.44871% hail.......................... 2.09267% stall......................... 1.99225% rainoffense................... 1.82688% voltturn...................... 1.73526% mononormal.................... 0.94513% monoflying.................... 0.76225% trickroom..................... 0.75737% sandoffense................... 0.73562% monobug....................... 0.72601% choice........................ 0.72012% monowater..................... 0.71877% monodragon.................... 0.54086% monosteel..................... 0.53152% monopsychic................... 0.53015% monoghost..................... 0.49864% monofighting.................. 0.46862% hailoffense................... 0.43602% monodark...................... 0.40615% monofire...................... 0.37498% monofairy..................... 0.35186% dragmag....................... 0.32144% monoelectric.................. 0.29352% monoice....................... 0.29025% monograss..................... 0.24923% monorock...................... 0.24880% monopoison.................... 0.24671% sandstall..................... 0.23693% monoground.................... 0.21454% tailwind...................... 0.20736% trapper....................... 0.13465% sunstall...................... 0.10769% tricksun...................... 0.09258% rainstall..................... 0.07093% trickrain..................... 0.04529% tricksand..................... 0.01405% trickhail..................... 0.01020% hailstall..................... 0.00806% allweather.................... 0.00728% gravity....................... 0.00680% swagplay...................... 0.00351% fear.......................... 0.00107% sandfear...................... 0.00107% Stalliness (mean: -0.524) |# -2.0|#### |################ -1.0|############################## |############################ 0.0|#################### |########## +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.86%