weatherless...................51.16555% offense.......................40.74523% sun...........................34.58452% hyperoffense..................33.05504% balance.......................17.81945% rain..........................16.33582% sunoffense.................... 7.93733% multiweather.................. 6.95229% stall......................... 4.52708% sand.......................... 4.52145% semistall..................... 3.85319% rainoffense................... 3.42644% monotype...................... 2.20395% batonpass..................... 1.79614% sandstall..................... 1.28262% trickroom..................... 1.26625% voltturn...................... 0.69066% sunstall...................... 0.52765% hail.......................... 0.51385% tailwind...................... 0.46389% choice........................ 0.46226% mononormal.................... 0.45095% rainstall..................... 0.36240% tricksun...................... 0.32387% sandoffense................... 0.30378% monosteel..................... 0.25695% monowater..................... 0.21904% monopsychic................... 0.20805% monoghost..................... 0.19494% monoflying.................... 0.17715% monofairy..................... 0.16430% trickrain..................... 0.14266% dragmag....................... 0.13294% monodragon.................... 0.12310% hailoffense................... 0.11689% monofighting.................. 0.09533% monopoison.................... 0.09464% monobug....................... 0.08998% monoground.................... 0.06170% monodark...................... 0.05929% monofire...................... 0.05294% trapper....................... 0.05027% monoice....................... 0.04993% monoelectric.................. 0.04259% monograss..................... 0.02818% monorock...................... 0.01417% swagplay...................... 0.00599% tricksand..................... 0.00313% gravity....................... 0.00073% allweather.................... 0.00051% trickhail..................... 0.00049% hailstall..................... 0.00036% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.451) | -2.0|### |############### -1.0|############################## |#################### 0.0|################ |######### +1.0|##### |### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.96%