weatherless...................45.03940% sun...........................41.51011% offense.......................35.62718% hyperoffense..................33.27485% balance.......................18.06633% rain..........................14.62505% sunoffense.................... 9.12021% multiweather.................. 7.80776% stall......................... 7.46093% sand.......................... 6.90865% semistall..................... 5.57071% sandstall..................... 2.94114% rainoffense................... 2.58634% tailwind...................... 1.55511% sunstall...................... 1.32823% rainstall..................... 0.87893% trickroom..................... 0.81312% batonpass..................... 0.52725% monotype...................... 0.50203% tricksun...................... 0.26897% voltturn...................... 0.19895% sandoffense................... 0.17579% choice........................ 0.14766% hail.......................... 0.13131% trickrain..................... 0.12939% mononormal.................... 0.09871% monofairy..................... 0.08453% monosteel..................... 0.06093% monowater..................... 0.04984% dragmag....................... 0.04432% monoghost..................... 0.04196% monoflying.................... 0.03441% monodragon.................... 0.03204% hailoffense................... 0.02694% monobug....................... 0.02587% monoground.................... 0.02522% monopsychic................... 0.02447% monoice....................... 0.01364% monofighting.................. 0.01330% monopoison.................... 0.01155% trapper....................... 0.01024% monodark...................... 0.00943% monograss..................... 0.00760% monofire...................... 0.00758% monoelectric.................. 0.00520% monorock...................... 0.00154% tricksand..................... 0.00055% gravity....................... 0.00025% swagplay...................... 0.00003% trickhail..................... 0.00002% allweather.................... 0.00000% hailstall..................... 0.00000% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.313) | -2.0|## |########## -1.0|############################## |############# 0.0|############## |###### +1.0|###### |## +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 1.11%