weatherless...................93.09137% balance.......................42.46282% offense.......................30.59620% semistall..................... 9.94205% hyperoffense.................. 9.46366% voltturn...................... 9.23140% stall......................... 7.53526% hail.......................... 2.95920% rain.......................... 1.92421% monotype...................... 1.68684% sand.......................... 1.66277% trickroom..................... 1.42603% sun........................... 1.12494% rainoffense................... 0.84125% multiweather.................. 0.76249% sunoffense.................... 0.65237% monodragon.................... 0.40852% monoghost..................... 0.23628% monowater..................... 0.23628% monorock...................... 0.17223% monosteel..................... 0.12810% choice........................ 0.12810% monopoison.................... 0.10818% gravity....................... 0.10818% monobug....................... 0.10818% monodark...................... 0.09691% monofairy..................... 0.06405% monoice....................... 0.06405% monoelectric.................. 0.06405% monofire...................... 0.06405% mononormal.................... 0.06405% Stalliness (mean: 0.180) -2.5|# | -2.0|## |## -1.5|## |########## -1.0|######### |############ -0.5|########################### |################# 0.0|########################## |############################## +0.5|####################### |################## +1.0|################ |############### +1.5|##### |############# more negative = more offensive, more positive = more stall one # = 0.43%