weatherless...................99.74742% balance.......................66.80186% voltturn......................57.39636% stall.........................23.95123% offense....................... 5.69276% semistall..................... 3.12933% trickroom..................... 2.12911% hyperoffense.................. 0.42481% sand.......................... 0.25258% hail.......................... 0.00143% multiweather.................. 0.00143% monowater..................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% sun........................... 0.00000% gravity....................... 0.00000% monobug....................... 0.00000% monotype...................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.915) -2.5| | -2.0| | -1.5| | -1.0|## | -0.5|## | 0.0|##### | +0.5|######### |### +1.0|############################## |## +1.5|########## |##### more negative = more offensive, more positive = more stall one # = 1.45%