weatherless...................94.31030% offense.......................40.54968% balance.......................34.92539% hyperoffense..................12.91381% semistall.....................10.62219% voltturn...................... 4.69301% sand.......................... 2.22843% trickroom..................... 1.92133% rain.......................... 1.51445% hail.......................... 1.07209% monotype...................... 0.99559% stall......................... 0.98894% sun........................... 0.95124% choice........................ 0.59979% hailoffense................... 0.42351% rainoffense................... 0.39136% monowater..................... 0.19623% sunoffense.................... 0.16963% sandoffense................... 0.16076% monorock...................... 0.11419% monobug....................... 0.10422% monograss..................... 0.07761% multiweather.................. 0.07539% monoelectric.................. 0.06763% monofighting.................. 0.06319% mononormal.................... 0.05987% monoflying.................... 0.05322% monodragon.................... 0.04546% monodark...................... 0.04435% tailwind...................... 0.04213% monosteel..................... 0.03769% monoghost..................... 0.03548% monoice....................... 0.03104% monopoison.................... 0.02772% monofairy..................... 0.02217% gravity....................... 0.02106% monopsychic................... 0.02106% tricksand..................... 0.02106% monofire...................... 0.01885% sandstall..................... 0.01774% rainstall..................... 0.01441% hailstall..................... 0.00776% monoground.................... 0.00443% dragmag....................... 0.00222% Stalliness (mean: -0.064) |#### -1.5|###### |############## -1.0|################# |#################### -0.5|########################## |############################## 0.0|############################## |############################ +0.5|###################### |################ +1.0|######################### |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.41%