weatherless...................70.19045% offense.......................39.08385% balance.......................38.92155% voltturn......................15.38104% sand..........................11.74624% hyperoffense..................11.40665% rain.......................... 8.97641% semistall..................... 7.04116% hail.......................... 6.68413% stall......................... 3.54679% sun........................... 3.20074% choice........................ 2.29302% trickroom..................... 1.44949% hailoffense................... 1.36404% monotype...................... 1.24970% sandstall..................... 0.74210% multiweather.................. 0.69402% rainoffense................... 0.43540% sandoffense................... 0.39021% dragmag....................... 0.30402% sunoffense.................... 0.28429% monowater..................... 0.16542% tricksun...................... 0.14756% monosteel..................... 0.11904% gravity....................... 0.11303% monobug....................... 0.10854% monoghost..................... 0.10457% monoice....................... 0.08684% monodragon.................... 0.08450% monopsychic................... 0.07427% monofighting.................. 0.07369% monoelectric.................. 0.06405% monofire...................... 0.06050% monopoison.................... 0.06001% monofairy..................... 0.05902% rainstall..................... 0.05822% monorock...................... 0.05628% monoflying.................... 0.05492% monodark...................... 0.04675% mononormal.................... 0.04467% tailwind...................... 0.03766% monograss..................... 0.03546% hailstall..................... 0.03234% monoground.................... 0.03093% tricksand..................... 0.02368% sunstall...................... 0.01367% allweather.................... 0.01351% trickrain..................... 0.01047% trickhail..................... 0.01021% trapper....................... 0.00973% swagplay...................... 0.00066% Stalliness (mean: 0.009) -2.0|## |#### -1.5|####### |######### -1.0|############# |################# -0.5|###################### |############################## 0.0|############################# |########################### +0.5|####################### |################## +1.0|############ |######## +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.43%