weatherless...................75.41917% balance.......................28.82139% offense.......................24.92462% hyperoffense..................20.74157% sand..........................15.62284% stall.........................14.81515% voltturn......................12.55942% semistall.....................10.69727% sandstall..................... 4.59494% rain.......................... 4.04410% hail.......................... 3.89862% choice........................ 2.36461% hailoffense................... 1.27946% sun........................... 1.16738% trickroom..................... 0.50455% sunoffense.................... 0.26709% dragmag....................... 0.23523% multiweather.................. 0.15022% gravity....................... 0.10505% sandoffense................... 0.09342% monotype...................... 0.04998% rainstall..................... 0.02077% rainoffense................... 0.01427% tricksun...................... 0.01308% monowater..................... 0.01137% monodragon.................... 0.00958% monoflying.................... 0.00930% monopsychic................... 0.00327% monobug....................... 0.00291% monofighting.................. 0.00257% monofairy..................... 0.00255% monoice....................... 0.00243% monosteel..................... 0.00238% monofire...................... 0.00209% monoelectric.................. 0.00207% monoghost..................... 0.00132% tricksand..................... 0.00118% trapper....................... 0.00054% monopoison.................... 0.00034% hailstall..................... 0.00032% tailwind...................... 0.00020% monodark...................... 0.00015% monoground.................... 0.00011% allweather.................... 0.00008% monorock...................... 0.00007% monograss..................... 0.00006% mononormal.................... 0.00005% sunstall...................... 0.00004% trickrain..................... 0.00002% swagplay...................... 0.00001% trickhail..................... 0.00000% Stalliness (mean: 0.233) -2.0|############# |###### -1.5|######################## |##################### -1.0|############# |############### -0.5|#################### |############################## 0.0|###################### |######################## +0.5|############################ |######################## +1.0|#################### |############## +1.5|########## |### +2.0|##### |##### +2.5|########## |####### +3.0|############# |### more negative = more offensive, more positive = more stall one # = 0.30%