weatherless...................82.83545% balance.......................43.36767% offense.......................34.80246% sand.......................... 9.72661% semistall..................... 8.98926% hyperoffense.................. 8.46811% voltturn...................... 8.42790% stall......................... 4.37250% hail.......................... 3.94921% sun........................... 2.09674% rain.......................... 1.83730% trickroom..................... 1.58393% monotype...................... 1.55814% sandstall..................... 0.74038% choice........................ 0.57956% rainoffense................... 0.51963% multiweather.................. 0.44301% sunoffense.................... 0.41646% monoelectric.................. 0.37171% monobug....................... 0.35654% sandoffense................... 0.24806% hailoffense................... 0.17448% monowater..................... 0.15248% monoice....................... 0.13958% monorock...................... 0.10924% mononormal.................... 0.08648% monoground.................... 0.07965% monofighting.................. 0.07586% hailstall..................... 0.07510% gravity....................... 0.06296% monoghost..................... 0.05462% tricksand..................... 0.05462% monodark...................... 0.05234% monosteel..................... 0.04703% tailwind...................... 0.03565% monopoison.................... 0.03034% dragmag....................... 0.03034% monograss..................... 0.02503% trickrain..................... 0.02276% monopsychic................... 0.02124% monofire...................... 0.01972% monoflying.................... 0.01896% monodragon.................... 0.01745% monofairy..................... 0.01669% trickhail..................... 0.01062% trapper....................... 0.00607% sunstall...................... 0.00303% rainstall..................... 0.00303% tricksun...................... 0.00152% Stalliness (mean: 0.148) -2.0|# |## -1.5|##### |######### -1.0|########### |##################### -0.5|###################### |########################### 0.0|############################## |############################ +0.5|############################# |######################### +1.0|################### |########### +1.5|##### |### +2.0|## |## +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.39%