weatherless...................82.49785% balance.......................44.29263% offense.......................33.61378% sand..........................10.17675% semistall..................... 9.31534% voltturn...................... 8.99748% hyperoffense.................. 8.26703% stall......................... 4.51122% hail.......................... 4.08890% sun........................... 1.98491% rain.......................... 1.72200% trickroom..................... 1.52630% monotype...................... 1.24399% sandstall..................... 0.79131% choice........................ 0.54505% rainoffense................... 0.54312% multiweather.................. 0.46837% sunoffense.................... 0.43823% monobug....................... 0.30054% monoelectric.................. 0.28151% sandoffense................... 0.26337% hailoffense................... 0.17541% monowater..................... 0.12405% monoice....................... 0.12026% hailstall..................... 0.07354% monorock...................... 0.07063% mononormal.................... 0.06097% monofighting.................. 0.05993% tricksand..................... 0.05948% monoground.................... 0.05941% gravity....................... 0.04817% monodark...................... 0.04441% monoghost..................... 0.04369% monosteel..................... 0.03481% dragmag....................... 0.02826% tailwind...................... 0.02734% monopoison.................... 0.02423% monograss..................... 0.02068% trickrain..................... 0.01780% monofire...................... 0.01678% monoflying.................... 0.01465% monopsychic................... 0.01413% monodragon.................... 0.01346% monofairy..................... 0.01325% trickhail..................... 0.00717% trapper....................... 0.00531% rainstall..................... 0.00284% sunstall...................... 0.00266% tricksun...................... 0.00142% Stalliness (mean: 0.171) -2.0|# |## -1.5|##### |######## -1.0|########## |##################### -0.5|#################### |########################## 0.0|############################## |############################ +0.5|############################## |########################## +1.0|##################### |############ +1.5|##### |### +2.0|## |## +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.39%