weatherless...................77.17409% balance.......................45.90146% offense.......................25.67046% sand..........................15.98812% semistall.....................14.16087% voltturn...................... 9.56547% hyperoffense.................. 9.44325% hail.......................... 5.52030% stall......................... 4.82396% trickroom..................... 1.74979% rain.......................... 1.33515% sandstall..................... 0.86007% rainoffense................... 0.80285% multiweather.................. 0.74095% sun........................... 0.72329% sandoffense................... 0.67556% choice........................ 0.26315% monotype...................... 0.24329% tricksand..................... 0.20658% hailoffense................... 0.14628% monoelectric.................. 0.13602% hailstall..................... 0.13145% sunoffense.................... 0.08627% monobug....................... 0.03189% monoground.................... 0.02635% monoice....................... 0.01656% monofire...................... 0.01162% gravity....................... 0.00747% monowater..................... 0.00710% monopoison.................... 0.00504% trickrain..................... 0.00259% monodragon.................... 0.00237% monoghost..................... 0.00225% monodark...................... 0.00196% trickhail..................... 0.00120% tailwind...................... 0.00099% dragmag....................... 0.00072% mononormal.................... 0.00067% monosteel..................... 0.00060% monofairy..................... 0.00050% monopsychic................... 0.00020% monofighting.................. 0.00015% monorock...................... 0.00001% monoflying.................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% trapper....................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.274) -2.0|# |## -1.5|###### |######## -1.0|######### |######### -0.5|############# |################# 0.0|############################## |####################### +0.5|######################### |####################### +1.0|######################## |############# +1.5|###### |### +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.46%