weatherless...................88.71865% offense.......................42.22481% balance.......................39.77341% hyperoffense..................10.54665% voltturn...................... 5.90027% rain.......................... 5.17740% semistall..................... 4.25267% stall......................... 3.20246% hail.......................... 2.97605% sun........................... 2.50323% trickroom..................... 2.49595% monotype...................... 0.95655% sand.......................... 0.79016% choice........................ 0.57193% sunoffense.................... 0.48101% rainoffense................... 0.24914% multiweather.................. 0.14367% monowater..................... 0.14276% mononormal.................... 0.14185% hailoffense................... 0.11911% monopoison.................... 0.10002% monobug....................... 0.10002% monoice....................... 0.08183% monopsychic................... 0.06183% monoghost..................... 0.05910% trickrain..................... 0.05728% monosteel..................... 0.04092% monodark...................... 0.04001% monograss..................... 0.03910% monorock...................... 0.03728% monofairy..................... 0.03728% monoelectric.................. 0.03546% gravity....................... 0.03182% tailwind...................... 0.02455% monofire...................... 0.02455% sandoffense................... 0.02364% monodragon.................... 0.02364% rainstall..................... 0.02364% dragmag....................... 0.02091% sandstall..................... 0.01455% trickhail..................... 0.01455% monoflying.................... 0.01455% tricksun...................... 0.01273% monoground.................... 0.01273% monofighting.................. 0.01091% tricksand..................... 0.00909% trapper....................... 0.00727% sunstall...................... 0.00182% hailstall..................... 0.00091% Stalliness (mean: -0.044) -2.0|# |### -1.5|#### |######## -1.0|############# |################# -0.5|######################## |############################# 0.0|############################## |########################## +0.5|######################### |############## +1.0|####### |#### +1.5|## |## +2.0|## |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%