weatherless...................88.65771% offense.......................41.39251% balance.......................40.16325% hyperoffense..................10.52375% voltturn...................... 6.05995% rain.......................... 5.28267% semistall..................... 4.34361% stall......................... 3.57688% hail.......................... 3.12732% trickroom..................... 2.65031% sun........................... 2.28909% monotype...................... 0.79676% sand.......................... 0.75796% choice........................ 0.47734% sunoffense.................... 0.47512% rainoffense................... 0.26840% monowater..................... 0.13400% mononormal.................... 0.12060% hailoffense................... 0.11684% multiweather.................. 0.10587% monopoison.................... 0.09528% monoice....................... 0.07506% monobug....................... 0.06424% monopsychic................... 0.05207% trickrain..................... 0.04771% monoghost..................... 0.04313% monodark...................... 0.03296% monosteel..................... 0.03055% gravity....................... 0.02967% monoelectric.................. 0.02951% monofairy..................... 0.02887% monorock...................... 0.02662% monograss..................... 0.02630% monofire...................... 0.02353% tailwind...................... 0.02176% rainstall..................... 0.02098% dragmag....................... 0.02078% monodragon.................... 0.01865% sandoffense................... 0.01809% sandstall..................... 0.01408% tricksand..................... 0.01279% tricksun...................... 0.01277% monoflying.................... 0.01046% monofighting.................. 0.00961% monoground.................... 0.00951% trickhail..................... 0.00929% trapper....................... 0.00659% sunstall...................... 0.00131% hailstall..................... 0.00065% Stalliness (mean: -0.028) -2.0|# |### -1.5|#### |######## -1.0|############# |################ -0.5|######################## |############################ 0.0|############################## |########################## +0.5|########################## |############## +1.0|####### |##### +1.5|## |## +2.0|## |# +2.5|# | +3.0|# more negative = more offensive, more positive = more stall one # = 0.46%