weatherless...................74.79109% offense.......................61.83844% balance.......................24.79109% hyperoffense..................12.11699% sand.......................... 8.77437% hail.......................... 8.49582% rain.......................... 7.24234% voltturn...................... 4.87465% monotype...................... 1.39276% hailoffense................... 1.25348% sun........................... 1.11421% sandoffense................... 0.83565% semistall..................... 0.83565% trickroom..................... 0.69638% monoice....................... 0.55710% multiweather.................. 0.41783% stall......................... 0.41783% rainoffense................... 0.27855% monowater..................... 0.13928% monograss..................... 0.13928% sandstall..................... 0.13928% monofighting.................. 0.13928% monofairy..................... 0.13928% mononormal.................... 0.13928% sunoffense.................... 0.13928% monodragon.................... 0.13928% Stalliness (mean: -0.343) |## -1.5|## |##### -1.0|############### |############################## -0.5|############################## |####################### 0.0|##################### |######################### +0.5|####### |### +1.0| | +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.61%