weatherless...................93.39848% offense.......................90.59606% balance....................... 8.18303% sand.......................... 6.47258% hyperoffense.................. 1.22091% hail.......................... 0.12894% voltturn...................... 0.00054% sandoffense................... 0.00000% rain.......................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% sun........................... 0.00000% multiweather.................. 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% semistall..................... 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.594) | -1.5| | -1.0|# |############################## -0.5|######## |# 0.0|## |## +0.5| | +1.0| | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 2.34%