weatherless...................67.41988% offense.......................37.51027% balance.......................32.86771% sand..........................23.78800% hyperoffense..................22.88414% rain.......................... 6.40920% semistall..................... 4.68365% voltturn...................... 3.45111% stall......................... 2.05423% sandoffense................... 1.76664% monotype...................... 1.76664% hail.......................... 1.60230% sun........................... 1.27362% choice........................ 0.98603% trickroom..................... 0.82169% monofighting.................. 0.69844% multiweather.................. 0.49302% rainoffense................... 0.41085% hailoffense................... 0.41085% monoflying.................... 0.36976% tricksand..................... 0.36976% sunoffense.................... 0.20542% monobug....................... 0.12325% sandstall..................... 0.12325% trickhail..................... 0.12325% monoelectric.................. 0.12325% monopoison.................... 0.08217% monosteel..................... 0.08217% monoghost..................... 0.08217% monodragon.................... 0.08217% mononormal.................... 0.08217% monopsychic................... 0.04108% monoground.................... 0.04108% monoice....................... 0.04108% hailstall..................... 0.04108% Stalliness (mean: -0.250) |### -2.0|### |######## -1.5|############# |##################### -1.0|#################### |######################## -0.5|######################## |############################## 0.0|############################## |############################# +0.5|################# |################ +1.0|########## |####### +1.5|### |# +2.0|# |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.38%