weatherless...................66.76888% offense.......................36.69320% balance.......................33.90107% sand..........................24.68005% hyperoffense..................22.90468% rain.......................... 6.55001% semistall..................... 4.51058% voltturn...................... 3.52176% stall......................... 1.99046% sandoffense................... 1.90959% monotype...................... 1.59831% hail.......................... 1.27827% sun........................... 1.13720% choice........................ 0.97130% trickroom..................... 0.74568% monofighting.................. 0.72859% multiweather.................. 0.41441% rainoffense................... 0.38912% tricksand..................... 0.34350% hailoffense................... 0.30450% monoflying.................... 0.30026% sunoffense.................... 0.16391% sandstall..................... 0.10795% monodragon.................... 0.09384% monobug....................... 0.08778% trickhail..................... 0.08778% monoelectric.................. 0.07581% monopoison.................... 0.07536% monosteel..................... 0.07020% monoghost..................... 0.05852% mononormal.................... 0.05852% monoice....................... 0.04942% monopsychic................... 0.02926% monoground.................... 0.02926% hailstall..................... 0.02926% Stalliness (mean: -0.241) |## -2.0|### |######### -1.5|############ |#################### -1.0|#################### |###################### -0.5|####################### |############################## 0.0|############################# |############################ +0.5|################## |################# +1.0|########## |###### +1.5|### |# +2.0|# |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.39%