weatherless...................63.92335% balance.......................41.15550% offense.......................30.14033% sand..........................27.17041% hyperoffense..................22.86140% rain.......................... 8.84646% voltturn...................... 4.54311% sandoffense................... 3.51519% semistall..................... 3.46238% stall......................... 2.38039% monotype...................... 1.09656% monofighting.................. 1.04501% trickroom..................... 0.49800% tricksand..................... 0.43127% choice........................ 0.15001% sun........................... 0.05970% sunoffense.................... 0.05970% monodragon.................... 0.05155% hail.......................... 0.00008% hailoffense................... 0.00008% rainoffense................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.108) |# -2.0| |### -1.5|# |########### -1.0|############################## |###### -0.5|################## |#################### 0.0|##################### |####################### +0.5|####################### |################### +1.0|####### |###### +1.5| | +2.0|### | +2.5| |## more negative = more offensive, more positive = more stall one # = 0.52%