weatherless...................63.65238% offense.......................37.49609% balance.......................32.12472% sand..........................30.94364% hyperoffense..................22.91970% stall......................... 6.27140% sandoffense................... 6.08833% rain.......................... 5.39410% voltturn...................... 2.74509% semistall..................... 1.18809% trickroom..................... 0.05398% tricksand..................... 0.05293% monotype...................... 0.02525% monofighting.................. 0.02451% choice........................ 0.01757% sun........................... 0.00988% sunoffense.................... 0.00988% monodragon.................... 0.00074% hail.......................... 0.00000% hailoffense................... 0.00000% rainoffense................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.138) | -2.0| |## -1.5| |########## -1.0|##################### |## -0.5|############################## |################# 0.0|######### |############ +0.5|################## |########### +1.0|### |## +1.5| | +2.0|######## | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.68%