weatherless...................73.89857% balance.......................38.55737% offense.......................29.01384% hyperoffense..................21.31393% sand..........................15.21809% voltturn......................11.16489% semistall..................... 8.78393% sun........................... 8.11257% trickroom..................... 3.16186% rain.......................... 2.45064% stall......................... 2.33093% choice........................ 0.87962% sandstall..................... 0.75665% sunoffense.................... 0.52015% monotype...................... 0.42865% hail.......................... 0.42055% tricksun...................... 0.37858% monofairy..................... 0.21403% monowater..................... 0.19584% rainoffense................... 0.17926% sandoffense................... 0.16545% multiweather.................. 0.09387% dragmag....................... 0.06896% tailwind...................... 0.04272% sunstall...................... 0.03403% tricksand..................... 0.00870% gravity....................... 0.00647% monograss..................... 0.00481% monodark...................... 0.00415% monoelectric.................. 0.00308% monosteel..................... 0.00178% monoground.................... 0.00175% monobug....................... 0.00104% monopoison.................... 0.00090% allweather.................... 0.00075% hailstall..................... 0.00073% hailoffense................... 0.00044% mononormal.................... 0.00035% monodragon.................... 0.00031% monofighting.................. 0.00030% monoflying.................... 0.00025% monopsychic................... 0.00013% monoice....................... 0.00006% monofire...................... 0.00001% monorock...................... 0.00001% trickrain..................... 0.00001% rainstall..................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.133) -2.0|############# |########### -1.0|############## |##################### 0.0|############################## |######################### +1.0|#################### |###### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.70%