weatherless...................90.78441% offense.......................37.71282% balance.......................33.38350% semistall.....................10.63170% voltturn......................10.56610% stall.........................10.29952% hyperoffense.................. 7.97245% hail.......................... 4.28780% sand.......................... 2.57087% sun........................... 2.14529% sunoffense.................... 1.38055% trickroom..................... 0.75518% rain.......................... 0.25110% choice........................ 0.23286% monotype...................... 0.17230% monoice....................... 0.17124% rainoffense................... 0.09750% hailstall..................... 0.06233% multiweather.................. 0.03947% hailoffense................... 0.01981% sandstall..................... 0.00173% gravity....................... 0.00158% monodark...................... 0.00091% monoghost..................... 0.00031% dragmag....................... 0.00024% monograss..................... 0.00015% monowater..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.204) -2.0| |### -1.0|############################# |########################## 0.0|############################## |########################## +1.0|######################## |######## +2.0|###### |# +3.0|###### | more negative = more offensive, more positive = more stall one # = 0.63%