weatherless...................94.41941% offense.......................36.38700% balance.......................34.32178% stall.........................11.38452% semistall.....................10.84412% voltturn...................... 9.81860% hyperoffense.................. 7.06258% hail.......................... 4.02121% sun........................... 0.74832% sand.......................... 0.73927% trickroom..................... 0.64484% sunoffense.................... 0.63425% rain.......................... 0.07812% rainoffense................... 0.03831% choice........................ 0.00781% multiweather.................. 0.00633% hailstall..................... 0.00630% monotype...................... 0.00376% monoice....................... 0.00375% hailoffense................... 0.00016% gravity....................... 0.00005% monodark...................... 0.00001% monoghost..................... 0.00001% monograss..................... 0.00000% dragmag....................... 0.00000% sandstall..................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.211) -2.0| |# -1.0|############################## |######### 0.0|############# |##################### +1.0|################ |#### +2.0|#### | +3.0|###### | more negative = more offensive, more positive = more stall one # = 0.95%