weatherless...................99.15050% balance.......................56.23667% offense.......................22.39551% semistall.....................11.40032% stall......................... 9.83015% batonpass..................... 3.30195% sun........................... 0.80430% hyperoffense.................. 0.13734% sand.......................... 0.04493% monotype...................... 0.01156% monorock...................... 0.01142% sandstall..................... 0.01062% rain.......................... 0.00028% monodark...................... 0.00014% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.451) -1.0|## |####### -0.5|############# |##### 0.0|############### |############################## +0.5|######################## |####### +1.0|###### |######### +1.5|##### |######## +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.74%