weatherless...................50.06322% balance.......................38.31049% offense.......................33.18489% sand..........................27.18533% rain..........................17.19073% hyperoffense..................17.06707% semistall..................... 7.68144% sun........................... 4.06478% dragmag....................... 3.88442% stall......................... 3.75611% monotype...................... 3.32565% voltturn...................... 3.16666% hail.......................... 2.01845% choice........................ 1.92361% sandstall..................... 1.19470% sandoffense................... 0.85442% trickroom..................... 0.66941% rainstall..................... 0.62571% sunoffense.................... 0.60711% rainoffense................... 0.44627% monopsychic................... 0.41745% monodragon.................... 0.40815% multiweather.................. 0.39514% sunstall...................... 0.38212% monowater..................... 0.32820% hailoffense................... 0.29194% monofighting.................. 0.28729% monodark...................... 0.23336% monoghost..................... 0.21570% monosteel..................... 0.19989% monobug....................... 0.19896% monoice....................... 0.17200% monorock...................... 0.15991% monofire...................... 0.15712% hailstall..................... 0.14597% monoground.................... 0.14318% monopoison.................... 0.12087% monoflying.................... 0.11064% tricksand..................... 0.11064% monograss..................... 0.10785% tailwind...................... 0.10599% mononormal.................... 0.09297% monoelectric.................. 0.05485% tricksun...................... 0.04742% allweather.................... 0.03626% gravity....................... 0.02975% monofairy..................... 0.02231% fear.......................... 0.01395% trickhail..................... 0.01209% sandfear...................... 0.00837% trickrain..................... 0.00558% trapper....................... 0.00186% Stalliness (mean: -0.039) -2.0|##### |######## -1.5|############ |################ -1.0|################# |###################### -0.5|###################### |########################### 0.0|############################## |########################### +0.5|############################# |############################ +1.0|############### |########### +1.5|##### |#### +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.35%