weatherless...................75.65925% offense.......................39.35059% balance.......................37.24968% sand..........................16.55330% hyperoffense..................13.77827% sun........................... 6.55360% semistall..................... 6.30500% voltturn...................... 5.22214% monotype...................... 3.45143% stall......................... 3.31645% rain.......................... 2.77274% multiweather.................. 2.30375% sandoffense................... 1.18200% hail.......................... 0.89450% monowater..................... 0.59405% monobug....................... 0.53457% trickroom..................... 0.49568% dragmag....................... 0.47966% sunoffense.................... 0.47661% sandstall..................... 0.43696% choice........................ 0.33858% monoflying.................... 0.27377% monofairy..................... 0.21657% rainoffense................... 0.21505% monosteel..................... 0.21047% monopsychic................... 0.20895% mononormal.................... 0.20742% monofighting.................. 0.19141% monofire...................... 0.16700% monodark...................... 0.15709% monopoison.................... 0.15099% monorock...................... 0.14260% monoground.................... 0.12659% trickhail..................... 0.12201% monodragon.................... 0.10905% monoelectric.................. 0.10676% monoghost..................... 0.08846% tailwind...................... 0.07778% monoice....................... 0.07321% sunstall...................... 0.07016% monograss..................... 0.06863% tricksand..................... 0.03584% allweather.................... 0.03508% hailoffense................... 0.03050% gravity....................... 0.02135% rainstall..................... 0.01068% tricksun...................... 0.00763% trapper....................... 0.00076% Stalliness (mean: -0.063) -2.0|## |###### -1.5|###### |############ -1.0|################# |#################### -0.5|########################## |############################# 0.0|############################## |############################ +0.5|############################ |################ +1.0|########### |######## +1.5|#### |## +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.40%