weatherless...................75.95926% offense.......................38.42837% balance.......................37.39935% sand..........................16.74038% hyperoffense..................13.93030% semistall..................... 6.57166% sun........................... 6.45231% voltturn...................... 5.66467% stall......................... 3.67032% monotype...................... 3.22471% rain.......................... 2.61309% multiweather.................. 2.44644% sandoffense................... 1.08574% hail.......................... 0.82113% monowater..................... 0.54246% monobug....................... 0.52617% dragmag....................... 0.52127% trickroom..................... 0.49811% sandstall..................... 0.48894% sunoffense.................... 0.42949% choice........................ 0.35120% monoflying.................... 0.27038% rainoffense................... 0.20972% monopsychic................... 0.19546% monosteel..................... 0.18964% monofairy..................... 0.18955% mononormal.................... 0.18675% monofighting.................. 0.18545% monofire...................... 0.14916% monopoison.................... 0.14155% monodark...................... 0.13886% trickhail..................... 0.13194% monorock...................... 0.11597% monoground.................... 0.11019% monoelectric.................. 0.10876% monodragon.................... 0.10347% monoghost..................... 0.07594% sunstall...................... 0.07067% monoice....................... 0.06552% tailwind...................... 0.06531% monograss..................... 0.05282% allweather.................... 0.04026% tricksand..................... 0.03300% hailoffense................... 0.02263% gravity....................... 0.02241% rainstall..................... 0.01051% tricksun...................... 0.00526% trapper....................... 0.00091% Stalliness (mean: -0.049) -2.0|## |###### -1.5|####### |############ -1.0|################# |################### -0.5|######################### |############################ 0.0|############################## |############################ +0.5|############################ |################ +1.0|########### |######## +1.5|#### |### +2.0|## |# +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.40%