weatherless...................76.84675% balance.......................39.61081% offense.......................30.41328% sand..........................18.16133% hyperoffense..................14.41702% voltturn...................... 8.63857% semistall..................... 8.60819% stall......................... 6.95070% sun........................... 6.78827% multiweather.................. 3.28637% rain.......................... 1.55949% monotype...................... 1.26479% dragmag....................... 0.81409% sandstall..................... 0.66408% sandoffense................... 0.59260% monoflying.................... 0.47087% trickroom..................... 0.38968% choice........................ 0.31479% hail.......................... 0.29045% monobug....................... 0.25178% monowater..................... 0.21458% rainoffense................... 0.14726% mononormal.................... 0.13468% sunoffense.................... 0.13148% allweather.................... 0.11996% trickhail..................... 0.08801% monodragon.................... 0.08010% monopsychic................... 0.05066% tailwind...................... 0.04828% gravity....................... 0.01721% monopoison.................... 0.01553% monofighting.................. 0.01394% monoelectric.................. 0.01055% sunstall...................... 0.01042% monodark...................... 0.00659% tricksand..................... 0.00637% monoice....................... 0.00520% monofairy..................... 0.00457% monorock...................... 0.00298% rainstall..................... 0.00173% monofire...................... 0.00119% monosteel..................... 0.00069% monograss..................... 0.00059% tricksun...................... 0.00030% monoground.................... 0.00027% monoghost..................... 0.00014% hailoffense................... 0.00001% trapper....................... 0.00000% Stalliness (mean: 0.086) -2.0|# |########## -1.5|####### |########### -1.0|############ |############### -0.5|############## |##################### 0.0|######################### |############################ +0.5|############################## |############### +1.0|############### |######## +1.5|##### |#### +2.0|### |# +2.5|### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%