weatherless...................78.64664% balance.......................32.69996% offense.......................29.48859% sand..........................17.76757% hyperoffense..................16.79784% stall.........................11.21845% semistall..................... 9.79516% voltturn...................... 5.70084% sun........................... 4.21544% multiweather.................. 2.11769% rain.......................... 1.46019% dragmag....................... 0.95598% monotype...................... 0.75295% sandoffense................... 0.65361% trickroom..................... 0.55170% monoflying.................... 0.44090% sandstall..................... 0.33545% hail.......................... 0.23369% choice........................ 0.17336% trickhail..................... 0.16219% monowater..................... 0.10287% monodragon.................... 0.07547% gravity....................... 0.07195% allweather.................... 0.06861% sunoffense.................... 0.06332% monobug....................... 0.04738% mononormal.................... 0.04616% rainoffense................... 0.03596% monopsychic................... 0.02792% tailwind...................... 0.01318% monofighting.................. 0.01059% sunstall...................... 0.00442% monodark...................... 0.00060% monoice....................... 0.00060% monopoison.................... 0.00028% monofairy..................... 0.00017% tricksand..................... 0.00017% monograss..................... 0.00001% rainstall..................... 0.00001% monoground.................... 0.00001% monoghost..................... 0.00000% monofire...................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monorock...................... 0.00000% monoelectric.................. 0.00000% hailoffense................... 0.00000% trapper....................... 0.00000% Stalliness (mean: 0.156) -2.0|## |############### -1.5|########## |############### -1.0|################ |################# -0.5|################# |############################## 0.0|############################# |############################# +0.5|############################## |################# +1.0|######################### |########### +1.5|######## |######## +2.0|########## |### +2.5|### |##### +3.0|# more negative = more offensive, more positive = more stall one # = 0.33%