weatherless...................91.60618% hyperoffense..................44.70583% offense.......................41.47383% monotype......................11.40808% balance.......................11.34617% batonpass.....................10.61822% sun........................... 3.86816% monoghost..................... 3.26189% rain.......................... 3.22773% monobug....................... 3.16796% dragmag....................... 2.79865% mononormal.................... 2.22440% monopsychic................... 1.81880% monoelectric.................. 1.77824% voltturn...................... 1.48792% hail.......................... 1.35343% semistall..................... 1.34702% sunoffense.................... 1.21467% sand.......................... 1.16984% trapper....................... 1.13568% stall......................... 1.12715% multiweather.................. 1.12501% choice........................ 0.91367% rainoffense................... 0.89232% monoflying.................... 0.59346% monodragon.................... 0.49099% monorock...................... 0.46537% monopoison.................... 0.40560% monodark...................... 0.34796% sandoffense................... 0.34369% monosteel..................... 0.32021% hailoffense................... 0.31594% monowater..................... 0.21347% monograss..................... 0.15584% monoground.................... 0.14730% monofire...................... 0.13662% monofairy..................... 0.12595% monofighting.................. 0.09179% monoice....................... 0.07258% trickroom..................... 0.03843% gravity....................... 0.02562% sunstall...................... 0.01708% fear.......................... 0.01708% sandstall..................... 0.01494% tailwind...................... 0.01067% rainstall..................... 0.00640% trickhail..................... 0.00427% hailstall..................... 0.00427% Stalliness (mean: -0.890) -4.0| |# -3.0|## |##### -2.0|########### |##################### -1.0|############################## |########################## 0.0|############## |###### +1.0|## |# +2.0| | +3.0| | +4.0| | more negative = more offensive, more positive = more stall one # = 0.83%