weatherless...................97.58702% offense.......................48.39511% hyperoffense..................33.72143% balance.......................13.97538% batonpass..................... 9.39365% dragmag....................... 6.63733% voltturn...................... 3.22787% monotype...................... 2.40155% semistall..................... 2.13675% rain.......................... 1.87936% stall......................... 1.77133% trapper....................... 1.32311% mononormal.................... 0.73422% monoelectric.................. 0.42604% monoghost..................... 0.41207% monopsychic................... 0.40126% monobug....................... 0.34150% sand.......................... 0.23093% sun........................... 0.21548% monowater..................... 0.20354% monoflying.................... 0.19390% rainstall..................... 0.13684% hail.......................... 0.11327% choice........................ 0.09721% monopoison.................... 0.08432% rainoffense................... 0.08429% sunoffense.................... 0.03536% multiweather.................. 0.02607% monodragon.................... 0.02122% monograss..................... 0.01300% monofairy..................... 0.00840% trickroom..................... 0.00819% monodark...................... 0.00803% monoice....................... 0.00591% hailoffense................... 0.00577% monorock...................... 0.00485% sandoffense................... 0.00286% monosteel..................... 0.00282% monofighting.................. 0.00164% gravity....................... 0.00041% monoground.................... 0.00025% fear.......................... 0.00009% sunstall...................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.694) -4.0| | -3.0|## |### -2.0|########### |############## -1.0|############################## |############################# 0.0|############### |######## +1.0|#### |## +2.0|# | +3.0| | +4.0| | more negative = more offensive, more positive = more stall one # = 0.83%