weatherless...................98.05771% offense.......................53.71727% hyperoffense..................23.24579% balance.......................18.18174% batonpass..................... 8.38209% dragmag....................... 6.73768% voltturn...................... 4.26545% semistall..................... 2.94378% stall......................... 1.91142% rain.......................... 1.90369% monotype...................... 0.71232% trapper....................... 0.52990% rainstall..................... 0.36321% mononormal.................... 0.29248% monoelectric.................. 0.16862% monopsychic................... 0.11003% monowater..................... 0.07369% monoghost..................... 0.05081% monobug....................... 0.04899% sun........................... 0.02108% monoflying.................... 0.01619% sand.......................... 0.01295% choice........................ 0.00716% hail.......................... 0.00595% rainoffense................... 0.00594% monodragon.................... 0.00245% monopoison.................... 0.00215% sunoffense.................... 0.00155% multiweather.................. 0.00138% trickroom..................... 0.00051% monograss..................... 0.00021% monofairy..................... 0.00019% monorock...................... 0.00014% monodark...................... 0.00008% monosteel..................... 0.00006% monoice....................... 0.00004% monofighting.................. 0.00001% hailoffense................... 0.00001% sandoffense................... 0.00000% gravity....................... 0.00000% monoground.................... 0.00000% fear.......................... 0.00000% sunstall...................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.516) -4.0| | -3.0| |## -2.0|######### |######## -1.0|############################ |############################## 0.0|################# |######### +1.0|###### |### +2.0|# | +3.0| | +4.0| | more negative = more offensive, more positive = more stall one # = 0.88%