weatherless...................78.03890% offense.......................39.38412% balance.......................34.55565% hyperoffense..................15.10670% sun...........................12.24338% rain.......................... 8.63047% semistall..................... 7.68504% monotype...................... 7.62426% voltturn...................... 6.91518% stall......................... 3.26850% multiweather.................. 2.70800% batonpass..................... 2.63371% monopsychic................... 2.52566% sand.......................... 2.18125% monoghost..................... 1.95840% monobug....................... 1.78957% hail.......................... 1.61399% mononormal.................... 0.93868% sunoffense.................... 0.83739% rainoffense................... 0.47947% monorock...................... 0.47272% monosteel..................... 0.43895% monowater..................... 0.42545% choice........................ 0.31740% monoflying.................... 0.30389% monodragon.................... 0.28363% monofairy..................... 0.20259% monodark...................... 0.20259% monofighting.................. 0.17558% monoground.................... 0.16883% monoice....................... 0.16883% monoelectric.................. 0.16207% monofire...................... 0.16207% sunstall...................... 0.15532% trickroom..................... 0.14857% monopoison.................... 0.14857% hailoffense................... 0.12831% sandoffense................... 0.10130% monograss..................... 0.09454% tricksun...................... 0.08104% dragmag....................... 0.06753% rainstall..................... 0.06753% sandstall..................... 0.05402% tailwind...................... 0.02701% fear.......................... 0.02026% sandfear...................... 0.02026% trapper....................... 0.01351% Stalliness (mean: -0.112) | -3.0|# |# -2.0|### |######## -1.0|################## |############################# 0.0|############################## |###################### +1.0|############## |##### +2.0|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.74%