weatherless...................80.54808% balance.......................44.95783% voltturn......................28.61370% offense.......................28.27503% semistall.....................14.37741% sun...........................10.97138% stall......................... 8.84885% rain.......................... 5.35114% hyperoffense.................. 3.54087% sand.......................... 3.28450% monotype...................... 1.63355% batonpass..................... 0.68596% mononormal.................... 0.61625% sunoffense.................... 0.52175% monoghost..................... 0.50689% monoground.................... 0.43859% rainoffense................... 0.31551% rainstall..................... 0.24099% multiweather.................. 0.24048% choice........................ 0.15837% hail.......................... 0.08538% monobug....................... 0.06811% monograss..................... 0.02523% hailoffense................... 0.00807% monopoison.................... 0.00353% monofire...................... 0.00227% monopsychic................... 0.00081% sandstall..................... 0.00004% monoflying.................... 0.00002% monosteel..................... 0.00000% monorock...................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% fear.......................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% sandfear...................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.441) | -3.0| |# -2.0| |# -1.0|#### |############### 0.0|############################## |############################# +1.0|####################### |############### +2.0|### |## +3.0| more negative = more offensive, more positive = more stall one # = 0.81%