weatherless...................85.92310% balance.......................46.13768% voltturn......................37.97012% offense.......................17.99094% stall.........................17.65902% semistall.....................17.07580% sun...........................10.76125% rain.......................... 2.85340% hyperoffense.................. 1.13656% rainstall..................... 0.93861% sunoffense.................... 0.54293% sand.......................... 0.51205% rainoffense................... 0.12740% multiweather.................. 0.05154% monotype...................... 0.04563% monoghost..................... 0.04203% choice........................ 0.04083% batonpass..................... 0.03564% monobug....................... 0.00422% monograss..................... 0.00253% hail.......................... 0.00175% mononormal.................... 0.00042% hailoffense................... 0.00039% monopoison.................... 0.00015% monofire...................... 0.00004% monoground.................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monoflying.................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% fear.......................... 0.00000% trickroom..................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monosteel..................... 0.00000% sandfear...................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% tricksun...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.759) | -3.0| |# -2.0| | -1.0| |###### 0.0|####################### |############################## +1.0|####################### |###################### +2.0|##### |###### +3.0| more negative = more offensive, more positive = more stall one # = 0.86%