weatherless...................76.13985% offense.......................46.39258% balance.......................28.04610% voltturn......................18.08577% hyperoffense..................13.73627% rain.......................... 9.99831% sand.......................... 8.14110% stall......................... 7.24273% sun........................... 6.84352% trickroom..................... 4.83401% semistall..................... 4.58232% multiweather.................. 2.02674% hail.......................... 0.91868% monotype...................... 0.87305% choice........................ 0.67939% sandoffense................... 0.64819% sandstall..................... 0.28440% sunoffense.................... 0.23578% dragmag....................... 0.21010% rainoffense................... 0.19767% monodragon.................... 0.19337% monobug....................... 0.18865% hailoffense................... 0.18222% trickrain..................... 0.10901% tricksun...................... 0.10808% gravity....................... 0.09343% monosteel..................... 0.08150% monoground.................... 0.07638% monoelectric.................. 0.07312% tailwind...................... 0.06980% monowater..................... 0.05966% tricksand..................... 0.04861% monofire...................... 0.03423% monodark...................... 0.03255% trapper....................... 0.03069% sunstall...................... 0.02556% mononormal.................... 0.02197% monofairy..................... 0.02005% rainstall..................... 0.01997% monopoison.................... 0.01856% trickhail..................... 0.01689% monoice....................... 0.01475% monoflying.................... 0.01276% monograss..................... 0.01151% monofighting.................. 0.01012% monopsychic................... 0.00938% monoghost..................... 0.00841% monorock...................... 0.00813% hailstall..................... 0.00616% allweather.................... 0.00425% fear.......................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.039) -2.0|# |######## -1.0|############## |############################## 0.0|########################## |############### +1.0|####### |### +2.0|## |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.90%