weatherless...................95.73776% offense.......................47.36961% hyperoffense..................25.63191% balance.......................19.92514% monotype...................... 7.21370% semistall..................... 3.84135% stall......................... 3.23199% sand.......................... 1.79277% hail.......................... 1.70100% monosteel..................... 1.25550% monowater..................... 0.93940% monobug....................... 0.72514% monoelectric.................. 0.71898% monoghost..................... 0.70025% mononormal.................... 0.67704% monorock...................... 0.67101% monoflying.................... 0.65750% monodragon.................... 0.62253% monofighting.................. 0.61526% monoice....................... 0.49783% monofairy..................... 0.46236% sun........................... 0.44684% monograss..................... 0.42434% rain.......................... 0.38256% monopsychic................... 0.36885% monodark...................... 0.33900% monofire...................... 0.29587% monoground.................... 0.29546% monopoison.................... 0.26751% sandoffense................... 0.22750% hailoffense................... 0.17432% rainoffense................... 0.10815% sandstall..................... 0.05843% sunoffense.................... 0.05821% multiweather.................. 0.05291% hailstall..................... 0.03971% sunstall...................... 0.01516% dragmag....................... 0.01325% rainstall..................... 0.00995% batonpass..................... 0.00717% voltturn...................... 0.00544% tailwind...................... 0.00160% Stalliness (mean: -0.403) |# -2.0|#### |############## -1.0|############################ |############################## 0.0|###################### |############# +1.0|###### |### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.81%