weatherless...................79.68545% offense.......................46.74967% balance.......................32.19747% hyperoffense..................11.57274% sand.......................... 7.42246% semistall..................... 5.76234% rain.......................... 5.69244% sun........................... 4.80559% monotype...................... 4.57842% stall......................... 3.71778% hail.......................... 3.57361% multiweather.................. 1.17519% trickroom..................... 1.01354% monowater..................... 0.68152% monopsychic................... 0.58978% sandoffense................... 0.56793% monofairy..................... 0.47182% monoelectric.................. 0.43250% choice........................ 0.40192% monodragon.................... 0.40192% rainstall..................... 0.34513% monosteel..................... 0.31455% monoghost..................... 0.30581% rainoffense................... 0.29707% monoice....................... 0.27523% sunoffense.................... 0.23154% mononormal.................... 0.21407% tricksun...................... 0.20970% monorock...................... 0.20533% monobug....................... 0.18785% monofire...................... 0.17912% hailoffense................... 0.14854% sandstall..................... 0.14417% monoflying.................... 0.14417% tailwind...................... 0.10922% voltturn...................... 0.10048% monodark...................... 0.10048% monograss..................... 0.09611% monopoison.................... 0.09611% batonpass..................... 0.08737% monoground.................... 0.07864% sunstall...................... 0.05242% hailstall..................... 0.05242% monofighting.................. 0.03932% gravity....................... 0.03058% dragmag....................... 0.02621% tricksand..................... 0.00874% Stalliness (mean: -0.081) -2.0|# |## -1.5|#### |########## -1.0|################# |####################### -0.5|############################ |############################## 0.0|############################# |###################### +0.5|################## |############# +1.0|######### |##### +1.5|##### |### +2.0|## |# +2.5|# |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.44%