weatherless...................79.03096% offense.......................46.50862% balance.......................32.51795% hyperoffense..................11.69785% sand.......................... 7.62891% rain.......................... 5.89808% semistall..................... 5.61313% sun........................... 5.03286% monotype...................... 4.38618% stall......................... 3.66246% hail.......................... 3.59336% multiweather.................. 1.17884% trickroom..................... 1.13289% monowater..................... 0.68294% sandoffense................... 0.59012% monopsychic................... 0.55872% monofairy..................... 0.48088% choice........................ 0.44479% monoelectric.................. 0.40824% monodragon.................... 0.38109% rainstall..................... 0.35784% rainoffense................... 0.29894% monoghost..................... 0.28474% tricksun...................... 0.27615% monoice....................... 0.26522% monosteel..................... 0.26499% sunoffense.................... 0.24461% mononormal.................... 0.21250% monorock...................... 0.20618% monofire...................... 0.17082% monobug....................... 0.16952% sandstall..................... 0.15192% monoflying.................... 0.13820% hailoffense................... 0.13214% monodark...................... 0.09882% tailwind...................... 0.09843% voltturn...................... 0.09755% monopoison.................... 0.09464% monograss..................... 0.07703% monoground.................... 0.07665% batonpass..................... 0.06878% hailstall..................... 0.06044% sunstall...................... 0.05938% monofighting.................. 0.03709% gravity....................... 0.03531% dragmag....................... 0.02685% tricksand..................... 0.01066% Stalliness (mean: -0.081) -2.0|# |## -1.5|#### |########### -1.0|################## |####################### -0.5|########################### |############################## 0.0|############################## |###################### +0.5|################## |############## +1.0|######### |##### +1.5|##### |### +2.0|# |# +2.5|# |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.44%