weatherless...................57.60978% offense.......................39.08537% balance.......................34.40540% rain..........................26.72743% sun...........................18.76080% hyperoffense..................17.06064% voltturn......................12.08746% multiweather.................. 6.57332% semistall..................... 6.20284% stall......................... 3.24575% monotype...................... 3.05028% rainoffense................... 2.63660% sunoffense.................... 2.45477% hail.......................... 2.10928% choice........................ 1.99109% trickroom..................... 1.68197% sand.......................... 1.65242% rainstall..................... 0.56369% monoelectric.................. 0.50232% monoflying.................... 0.36594% monowater..................... 0.35458% monosteel..................... 0.32048% monoground.................... 0.26593% tailwind...................... 0.25684% hailoffense................... 0.25230% monodark...................... 0.22047% monobug....................... 0.19775% monoghost..................... 0.17274% monopsychic................... 0.15456% mononormal.................... 0.15001% monodragon.................... 0.14774% monofairy..................... 0.13865% sunstall...................... 0.13410% monofire...................... 0.13410% monograss..................... 0.13183% monorock...................... 0.11819% tricksun...................... 0.11365% gravity....................... 0.10910% monofighting.................. 0.09774% trickrain..................... 0.08637% dragmag....................... 0.07046% sandoffense................... 0.06819% trickhail..................... 0.06819% monoice....................... 0.04091% monopoison.................... 0.03864% hailstall..................... 0.02955% tricksand..................... 0.02500% allweather.................... 0.02046% sandstall..................... 0.01136% swagplay...................... 0.00227% Stalliness (mean: -0.127) -2.0|#### |########### -1.0|################### |########################### 0.0|############################## |####################### +1.0|############# |##### +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.74%