weatherless...................57.07209% offense.......................38.03335% balance.......................35.42991% rain..........................27.48968% sun...........................19.15046% hyperoffense..................16.88521% voltturn......................13.08580% multiweather.................. 6.88647% semistall..................... 6.25988% stall......................... 3.39166% monotype...................... 2.98262% rainoffense................... 2.66889% sunoffense.................... 2.50153% choice........................ 2.03511% hail.......................... 1.95846% trickroom..................... 1.85379% sand.......................... 1.50301% rainstall..................... 0.61801% monoelectric.................. 0.57940% monowater..................... 0.38915% monoflying.................... 0.38245% monosteel..................... 0.27094% tailwind...................... 0.26937% monoground.................... 0.25425% hailoffense................... 0.23888% monodark...................... 0.22133% monobug....................... 0.17424% monoghost..................... 0.15741% sunstall...................... 0.15113% gravity....................... 0.13522% monopsychic................... 0.12937% mononormal.................... 0.11954% tricksun...................... 0.11781% monodragon.................... 0.11664% monofire...................... 0.11461% trickrain..................... 0.10831% monofairy..................... 0.10656% monograss..................... 0.10277% monorock...................... 0.08820% monofighting.................. 0.08064% dragmag....................... 0.06450% sandoffense................... 0.06165% trickhail..................... 0.05003% monoice....................... 0.03179% monopoison.................... 0.02902% tricksand..................... 0.02483% hailstall..................... 0.02205% allweather.................... 0.01816% sandstall..................... 0.00667% swagplay...................... 0.00164% Stalliness (mean: -0.108) -2.0|#### |########### -1.0|################## |########################## 0.0|############################## |####################### +1.0|############# |##### +2.0|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.74%