weatherless...................59.14683% balance.......................45.77742% rain..........................36.15981% voltturn......................30.31379% offense.......................25.97023% sun...........................14.46094% hyperoffense..................11.85113% multiweather..................10.19216% trickroom..................... 9.94927% stall......................... 9.86651% semistall..................... 6.53472% monotype...................... 3.39342% rainoffense................... 3.29354% choice........................ 2.00783% monoflying.................... 2.00197% sunoffense.................... 0.93262% monodark...................... 0.86573% tailwind...................... 0.65356% monopsychic................... 0.41249% hail.......................... 0.38113% gravity....................... 0.35009% sunstall...................... 0.09427% monoelectric.................. 0.08884% rainstall..................... 0.08555% hailoffense................... 0.04617% sand.......................... 0.04350% monofighting.................. 0.01331% monofire...................... 0.00745% monowater..................... 0.00182% trickhail..................... 0.00134% sandstall..................... 0.00080% monosteel..................... 0.00076% monobug....................... 0.00073% dragmag....................... 0.00072% trickrain..................... 0.00033% monoground.................... 0.00021% monoghost..................... 0.00021% mononormal.................... 0.00011% monodragon.................... 0.00007% tricksun...................... 0.00005% hailstall..................... 0.00000% sandoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% swagplay...................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.291) -2.0|# |######### -1.0|######### |################ 0.0|############################## |################### +1.0|###################### |#### +2.0|### |# +3.0| |# more negative = more offensive, more positive = more stall one # = 0.83%