weatherless...................62.33086% offense.......................44.11707% hyperoffense..................26.32076% rain..........................26.11928% balance.......................22.79677% sun........................... 9.71984% rainoffense................... 6.55329% sand.......................... 4.58905% multiweather.................. 4.24802% semistall..................... 3.49114% stall......................... 3.27426% batonpass..................... 2.72027% monotype...................... 2.62156% choice........................ 1.66378% hail.......................... 1.59012% voltturn...................... 1.49072% sunoffense.................... 1.23170% trickroom..................... 1.19212% sandstall..................... 0.70455% mononormal.................... 0.45958% monofairy..................... 0.45859% hailoffense................... 0.33439% trickrain..................... 0.28922% monoghost..................... 0.28089% rainstall..................... 0.27886% monosteel..................... 0.27656% monowater..................... 0.24780% sandoffense................... 0.22808% monoflying.................... 0.19977% monofire...................... 0.17766% monodragon.................... 0.16076% monoground.................... 0.13935% monobug....................... 0.13583% monoice....................... 0.12212% monopsychic................... 0.11674% monodark...................... 0.11185% monofighting.................. 0.09467% tricksun...................... 0.08296% sunstall...................... 0.07294% monoelectric.................. 0.06903% tailwind...................... 0.05615% trapper....................... 0.05391% monorock...................... 0.05087% monopoison.................... 0.03867% dragmag....................... 0.03726% monograss..................... 0.03077% hailstall..................... 0.03070% tricksand..................... 0.01756% allweather.................... 0.01134% trickhail..................... 0.00041% swagplay...................... 0.00009% gravity....................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.364) | -2.0|## |################ -1.0|############################## |############################## 0.0|######################## |############### +1.0|####### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.77%