weatherless...................50.40309% rain..........................38.28320% offense.......................36.71735% balance.......................30.41619% hyperoffense..................22.66170% sun...........................12.44543% rainoffense................... 9.28205% multiweather.................. 6.46308% stall......................... 5.49455% sand.......................... 5.03744% semistall..................... 4.71021% batonpass..................... 2.81530% sandstall..................... 1.56950% sunoffense.................... 1.48334% trickroom..................... 1.03432% choice........................ 1.01685% monotype...................... 0.99066% voltturn...................... 0.94483% rainstall..................... 0.68685% hail.......................... 0.45682% trickrain..................... 0.26620% monofairy..................... 0.25744% monoflying.................... 0.17783% mononormal.................... 0.14923% monosteel..................... 0.11030% monofire...................... 0.10634% hailoffense................... 0.10496% monowater..................... 0.09050% sunstall...................... 0.08593% monopsychic................... 0.08487% monoghost..................... 0.07861% sandoffense................... 0.07660% monoground.................... 0.04414% tailwind...................... 0.04154% monodark...................... 0.03763% hailstall..................... 0.03460% monodragon.................... 0.02947% trapper....................... 0.02873% tricksun...................... 0.02552% monobug....................... 0.02035% monoice....................... 0.01540% monofighting.................. 0.01225% tricksand..................... 0.01072% monorock...................... 0.00912% monopoison.................... 0.00829% monograss..................... 0.00789% monoelectric.................. 0.00713% dragmag....................... 0.00512% allweather.................... 0.00255% trickhail..................... 0.00003% swagplay...................... 0.00000% gravity....................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.165) | -2.0|## |################# -1.0|############################## |############################ 0.0|############################# |######################### +1.0|############ |##### +2.0|### |### +3.0| more negative = more offensive, more positive = more stall one # = 0.64%