weatherless...................81.52687% balance.......................42.47263% offense.......................30.87238% semistall.....................14.56840% rain..........................10.33294% stall......................... 6.47824% sun........................... 6.30871% hyperoffense.................. 5.60836% monotype...................... 4.36607% voltturn...................... 4.17014% batonpass..................... 2.45123% hail.......................... 1.87316% sand.......................... 1.33122% multiweather.................. 1.32149% choice........................ 0.91851% monodragon.................... 0.68923% monobug....................... 0.59752% monoghost..................... 0.54333% monosteel..................... 0.52526% mononormal.................... 0.50998% monorock...................... 0.44328% monopsychic................... 0.35712% trickroom..................... 0.35434% sunstall...................... 0.33767% monowater..................... 0.31544% monoelectric.................. 0.29459% rainstall..................... 0.27931% monofighting.................. 0.27792% monoflying.................... 0.26958% sunoffense.................... 0.24735% rainoffense................... 0.23901% monoice....................... 0.23623% dragmag....................... 0.19732% monofairy..................... 0.19454% monopoison.................... 0.16397% monofire...................... 0.16119% monodark...................... 0.15424% trickrain..................... 0.14174% monoground.................... 0.14174% monograss..................... 0.11534% sandstall..................... 0.10839% tricksun...................... 0.09727% hailstall..................... 0.05558% hailoffense................... 0.05280% trapper....................... 0.05141% tailwind...................... 0.04447% sandoffense................... 0.02223% fear.......................... 0.00973% trickhail..................... 0.00834% allweather.................... 0.00139% Stalliness (mean: 0.320) |### -1.0|######### |##################### 0.0|############################ |############################## +1.0|#################### |########### +2.0|#### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.77%