weatherless...................81.05407% balance.......................42.85459% offense.......................29.30965% semistall.....................15.75999% rain..........................10.73798% stall......................... 6.94087% sun........................... 6.53279% hyperoffense.................. 5.13490% voltturn...................... 4.60391% monotype...................... 3.50107% batonpass..................... 2.11992% hail.......................... 1.78788% multiweather.................. 1.35446% sand.......................... 1.28815% choice........................ 0.80989% monodragon.................... 0.57431% monobug....................... 0.46734% monoghost..................... 0.44921% sunstall...................... 0.41595% monosteel..................... 0.41172% mononormal.................... 0.37443% monorock...................... 0.32910% trickroom..................... 0.31995% rainstall..................... 0.31968% monopsychic................... 0.28681% monowater..................... 0.25237% monofighting.................. 0.22513% sunoffense.................... 0.22363% monoelectric.................. 0.21304% rainoffense................... 0.20438% dragmag....................... 0.19616% monoflying.................... 0.19416% monoice....................... 0.17916% monofairy..................... 0.16811% monopoison.................... 0.13647% monofire...................... 0.13634% trickrain..................... 0.13568% monodark...................... 0.11787% sandstall..................... 0.11645% monoground.................... 0.10658% tricksun...................... 0.09324% monograss..................... 0.08539% hailstall..................... 0.04796% hailoffense................... 0.04698% tailwind...................... 0.03789% trapper....................... 0.03726% sandoffense................... 0.01463% fear.......................... 0.01029% trickhail..................... 0.00676% allweather.................... 0.00101% Stalliness (mean: 0.365) |### -1.0|######## |#################### 0.0|########################### |############################## +1.0|###################### |############ +2.0|##### |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.78%